Checklist for staff responding to grief/troll incidents. Follow: confirm → preview → apply → ban. Replace parameters before pasting into-game.
Tip: keep precise coordinates and timeframes in your incident notes.
0. When you first suspect someone
- Teleport or visit the area to gather context.
- Run a quick nearby check for recent activity.
/pr near
1. Confirm what this player did
Start small in radius/time; broaden only if necessary.
/pr lookup p:<player> r:10 since:1h
/pr lookup p:<player> r:50 since:6h
/pr lookup p:_Clarth_ r:10 since:1h
2. Lock in the radius + timeframe you want to undo
Use the same values for preview and rollback to avoid surprises.
/pr lookup p:<player> r:100 since:24h
3. Always preview the rollback first
Preview shows what will change — never skip if unsure.
/pr preview-rollback p:<player> r:<radius> since:<time>
/pr preview-rollback p:<player> r:100 since:24h
4. Apply the rollback when preview looks correct
Apply only after verifying the preview.
/pr preview-apply
Direct rollback (not recommended without preview):
/pr rollback p:<player> r:<radius> since:<time>
/pr rollback p:<player> r:100 since:24h
5. Ban the player
Use your normal ban commands and include a concise reason like "Griefing". Attach evidence if available.
/ban <player> Griefing - all actions rolled back
/banip <ip> Griefing
6. Quick variants
Last hour, small area
/pr preview-rollback p:<player> r:10 since:1h
/pr preview-apply
Last 24h, large area
/pr preview-rollback p:<player> r:100 since:24h
/pr preview-apply
Double-check afterwards
/pr lookup p:<player> r:100 since:24h
/pr near
Examples (for _Clarth_)
/pr rollback p:_Clarth_ since:1h r:10
/pr lookup r:100 p:_Clarth_
- Always preview before applying a rollback.
- If unsure, ask another staff member to confirm.
- Keep a short incident log: coordinates, timeframe used, and staff involved.
Note: In November 2025 we migrated to Prism after CoreProtect moved to a subscription model. That change made CoreProtect impractical for a small, community-run server with little or no donations, so we chose the open source plugin Prism to provide dependable rollback tools without ongoing licensing fees. Running a Minecraft server is expensive and this decision helps keep the server sustainable while continuing to protect players' builds and the community.